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Wall Collider Creator - Build, Test & Apply

Wall Collider Creator - Build, Test & Apply

Build wall colliders by clicking points in the Scene View, then fire physics spheres to test them — clean invisible barriers for level boundaries, room walls and grey-boxing, all in-editor.

UnityEditor ToolLevel DesignCollidersPhysicsPrototyping

About

Create wall colliders by clicking points directly in the Scene View — build clean, invisible barriers along any path in seconds. No more nudging and scaling dozens of cubes by hand.

Then test them on the spot: fire physics spheres at your walls right in the editor and watch what bounces, rolls, or slips through — before you ever hit Play.

Great for level boundaries, room walls, play-space limits, and quick grey-boxing.

Features

  • Click-to-build with a live preview
  • Points snap to your geometry
  • Drag, delete, or subdivide points anytime
  • Close Loop to seal rooms
  • Optional corner capsules to stop clipping
  • Built-in testing mode — press F to launch spheres from the camera and check your colliders instantly (R to clear)
  • Highly customizable — height, thickness, offsets, layer, physics material, names, preview color & more
  • Tunable test spheres — force, random size range, mass, gravity, layer, physics material, interpolation & collision detection
  • Smart layer-collision warning so spheres never silently pass through
  • Full Undo/Redo
  • Optimization-friendly — replace heavy Mesh Colliders with simple box and capsule colliders for cheaper physics

Compatibility

  • Unity 2021.3+
  • Built-in, URP & HDRP
  • All platforms · editor-only · no dependencies

⚠️ 3D models shown are for illustration purposes only and are not included.

Screenshots